This is my first foray into full-background vectors, and I pretty much vectored everything except for the top half of Luna without tracing. Getting the shading to look right was insanely tough, hopefully I'll be able to refine my style and technique for my next full-background non-trace vector. Please point out anything that looks off so I can fix it and work on improving
I was driving to lunch about a week ago and saw a "Roadwork Ahead - Fines Doubled!" sign and immediately thought of doing this vector
I was pretty busy with work, helping admin the MLP-VectorClub, and a couple other projects though, so I wasn't able to work on it until this weekend. I used blurring and gradients to produce the glow and shading effects on the stars. I had the most difficulty getting the shading right on the background objects, and I'm still trying to figure out if I should shade the road differently. If you have any suggestions, please let me know! As always, feel free to critique, and I hope you like it! Svg can be found here: [link]
Also, don't worry, I haven't forgotten to do my previously promised extra "evil face" vector, but I've been super busy and I really wanted to get this one done.
If you do use this (or any of my other artwork), please let me know so I can check out what you make with it!